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As a middleground between unit testing and uploading our code to the aircraft to see if it works, we’re implementing simulations into our pipelines. At a very high level, the simulation code interacts with our ZeroPilot code and produces step by step graphs of various aircraft metrics over time, to give an idea of how a real airplane might behave when controlled by our flight computer.
What’s going on ?
You can think of the entire simulation setup as being made up of 4 components.
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